Marketing Factoids

  • Of those people that recently made consumer electronics purchases in a store, 80 percent visited the store's website first. - Nielsen Online survey source ›
  • V users watch more TV than before (127 hrs, 15 min per month) and also spend 9 percent more time using the internet (26 hrs, 26 min per month) than they did last year source ›
  • Unaided ad awareness for podcasts was an impressive 68% on average (compared with industry benchmarks of 21% for streaming video and 10% for television) source ›
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JUL 29

Word-of-Mouth, Insights, Customer Loyalty Big Benefits of Online Communities

Marketing Charts, July 29, 2008 — The greatest value of online communities is they increase word-of-mouth (35%), increase brand awareness (28%), bring new ideas into the organization faster (24%) and increase customer loyalty (24%), according to a survey of organizations using online communities.

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JUL 17

Nike's 'Just Do It' Slogan Turns 20

Epic 'Courage' Campaign Aims to Recharge Inspirational Message

Advertising Age, July 17, 2008 — Nike's "Just Do It" theme is 20 years old, and the marketer is planning a push of Olympian proportions to commemorate its anniversary.

The company is planning an epic global campaign titled "Courage," with 60- and 30-second spots to begin airing in the U.S. on Aug. 8, the day of the Olympic Summer Games' opening ceremonies, while a micro-site, nike.com/courage, goes live today.

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JUL 16

Why Most Online Communities Fail

Wall Street Journal, July 16, 2008 — One of the hot investments for businesses these days is online communities that help customers feel connected to a brand. But most of these efforts produce fancy Web sites that few people ever visit. The problem: Businesses are focusing on the value an online community can provide to themselves, not the community.

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JUN 23

Fox Creates Online Community For Viewers

MediaPost Publications, June 23, 2008 — Fox is pairing with social networking service Passenger to launch a private online community giving the network access to ongoing audience feedback on programming and marketing efforts. Made up of some 2,000 loyal Fox Network viewers invited to join, the community lets members preview new shows, interact with TV producers, post comments, engage in online discussions and participate in polls.

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MAY 7

Red Robot Helps Crocs Take a New Path

Branded Online Travel Guide Provides a Platform for Footwear Maker

Advertising Age, May 7, 2008 — To pierce through the ad clutter and really engage your consumers, offer a service, not an ad.

That, in a nutshell, is the logic behind Cities by Foot, a new travel-guide website unveiled today that provides high-definition video presentations of local shops and restaurants in different cities, devised by entertainment and marketing agency Red Robot for its client, footwear maker Crocs.

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APR 10

Can Dove Promote a Cause and Sell Soap?

Web Site Is Devoted To 'Real Beauty'... And Product Placement

Wall Street Journal, April 10, 2008 — Women turn to all sorts of places for advice and stimulating conversation, from "The Oprah Winfrey Show" to their next-door neighbors. But are they ready to take their life cues from a soap company?

Dove is betting several million dollars that the answer is yes. The hair- and skin-products maker owned by Unilever is trying to create a new online community for women that offers entertainment, blogs, advice and advertising.

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AUG 2007

Toyota's Club Scion Gives Socializers A Lift At There.com

MediaPost Publications, August 14, 2007 — TOYOTA'S SCION DIVISION HAS ENTERED a second Second Life. Actually, a fourth. Toyota's Gen Y car division has this year created a presence on Whyville.com, Gaia.com, Second Life, and now, There.com. For the latter, the company--with help from Makena Technologies, which hosts There.com--has just launched Club Scion, a social club doubling as vehicle exploration.

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JUN 2007

Sprite Looks to Mobile Community to Build Brand

Campaign Aimed at Young Adults Depends on Cellphone

Advertising Age, June 8, 2007 — The little screen got a boost to becoming a bigger media player this week when marketing leader Coca-Cola Co. revealed marketing plans for its Sprite brand — one which puts mobile at the center of its ad effort to snag teens and therefore future generations of customers

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